Prototype VR training experiences
Explore VR training with LoveXR: build a focused exercise with objects, instructions and interaction. Test and refine your prototype in the private beta.
LoveXR · Private beta
Build a game prototype with templates, your own models and interactions. Shape and test in the LoveXR editor and simulator. Private beta for Meta Quest 3.
Choose one small first goal: an object to pick up, a place to explore or a task to complete. Describe your idea and start from an existing template. LoveXR brings the scene, objects and their behaviours into one workflow.
Place objects in the visual editor. Use your own GLB models and audio, connect existing interactions and try the scene in the browser simulator. Save a version before larger changes so you can return to what worked.
In the private beta, a saved experience can be published to your private headset library. The LoveXR player is being tested for Meta Quest 3. Playing does not require Unity Editor; installation and actual headset testing remain separate steps.
Unrestricted AI writing, building and testing of a complete game is not available yet. The beta provides existing templates, visual creation and reusable building blocks. Start with a small prototype and check its behaviour before expanding it.
Explore VR training with LoveXR: build a focused exercise with objects, instructions and interaction. Test and refine your prototype in the private beta.
For artists and storytellers: explore spatial artworks with form, sound and interaction. Develop a first version in the LoveXR private beta.
Build a game prototype with templates, your own models and interactions. Shape and test in the LoveXR editor and simulator. Private beta for Meta Quest 3.