Make room for exploration.
Prototype a place or a short exercise that lets learners explore a subject from another perspective.
For educators, teams and artists. Explore learning, training and spatial artworks with environments, objects and sound. Shape your idea in the visual editor and test a first version.
Already invited? Open Studio and sign in to your personal LoveXR account.
For schools, organisations and artists
Prototype a place or a short exercise that lets learners explore a subject from another perspective.
Explore how an interactive environment could support an instruction, introduction or training exercise.
Explore spatial compositions with objects, movement and sound. Let the visitor’s perspective become part of the work. Explore art and storytelling →
Build experiences, not just scenes
Models are the starting point. Add movement, sound and interaction — then save what works for your next idea.
Describe what you want to create. Shape the scene in the editor, try it in the simulator and refine it until it feels right.
A door should open. An object should be grabbable. We are building a library around behaviour, animation and sound.
Upload your own models and audio. Record a voice, choose animations and make the experience your own.
Private by defaultSave your working scene modules with version history. Reuse them in new projects without generating everything from scratch.
Your library grows with youA simpler way into XR
One workflow for creating.
So you can focus on the experience.
Describe your idea or start with an existing template. Your own assets can be the starting point, too.
Place objects, choose animations, connect sounds and test interactions in the simulator.
Publish to your private headset library. The LoveXR player for Quest is currently being tested in the beta.
From words to worlds
Explore VR training with LoveXR: build a focused exercise with objects, instructions and interaction. Test and refine your prototype in the private beta.
For artists and storytellers: explore spatial artworks with form, sound and interaction. Develop a first version in the LoveXR private beta.
Small beta. Big ideas.
LoveXR is in development. Here is what that means if you would like to join us early.
I have beta accessApplications for the closed beta are now open. We invite testers gradually. Already invited? Open Studio. Sign in with the Google account for your invited address. There is no shared beta password.
Not yet. Registration and purchases are limited to activated invited accounts. New purchases pause when production capacity is unavailable.
No. Describe your idea in your own words. AI builds and checks a first version that you can edit visually or with further instructions. Some features still have limitations during the beta.
Our first test platform is Meta Quest 3. During the beta, we help with installing the LoveXR player. You do not need Unity Editor to play. Standard app distribution is not available yet.
Yes. The beta supports GLB models and audio in WAV, MP3, OGG and WebM. Imports undergo technical checks, but appearance, rights and behaviour still need review. Your assets are private by default.
Creator costs SEK 199/month and includes 199 LoveXR tokens. Extra tokens cost SEK 100 for 100 tokens. Prices include VAT. Review the maximum token cost before each generation. Private beta limits and capacity also apply; buying more tokens does not override them. The prototype workshop uses no paid AI calls.
Give your next idea more room.
Join us early and help shape LoveXR. Applying does not automatically grant access.